![]() ![]() You can even visit cthulhu's grave in terror from the deep. Sort of like Adverurer Manager (but I haven't looked too close at that one).īoth share a very creepy lovecraftian atmosphere so thats something both have in common. ![]() What I would like to see is a procedural world where you hire out different bands of heroes much like DD and send them on quests into dungeons and you can switch between each party, performing X number of actions per week. ![]() Anyway, still curious what OP was talking about.įantasy themed tactical combat games: FF Tactics, King's Bounty, Warriors of Might and Magic 3(or some such?), Dysgaeia (bad spelling all around on that one, but I think it's like that), and quite a few games would qualify as a cross between x-com and DD. I just don't see it personally and consider them two VERY different games. I'd say DD has more in common with FF Tactics as they at least have turn-based, impossible to lose, fantasy, hero leveling RPG-ish elements.īut after typing the above, I realise that debating about whether or not it's similar to x-com is rather pointless in the first place. X-Com: Turn based alien horror themed tactical map base-building hero-leveling tactical combat with procedural elements (I honestly just can't say roguelike for x-com).īesides some descriptors, the game mechanics are widely different. If you just want XCOM with a sort of unsettling/creepy atmosphere, you should Terror From The Deep.ĭarkest Dungeon: Turn-based Lovecraftian Horror themed Dungeon dive "base-building" "hero-leveling" JRPG-combat with roguelike elements. I think it's understandable where the comparison comes from.Īnd I'm not entirely sure what the OP is getting at. I'm not sure why people keep comparing them other than that they're supposedly hard.įrom what I can see, Darkest Dungeon shares a lot more with XCOM than most other games in terms of structure and design sensibilities. There's Xenonauts which is made in the spirit of the original x-coms with slightly improved graphics and UI and balanced in the way those devs felt it should be.īut other than that, though people seem to think otherwise, this game and x-com are two entirely different games. Originally posted by stickyka:Like what, exactly? There's the original x-com games which make EU and EW look like candy crush. ![]()
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